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Compiler for codeblocks install error
Compiler for codeblocks install error










compiler for codeblocks install error

Then when I try compiling the project with the sample code from the GLFW documentation, I receive the errors: Under “Project > Build Options > Linker Settings” I added “glfw3”, “gdi32” and “opengl32” to the Link Libraries Under “Project > Build Options > Search Directories > Linker” I added the “lib-mingw” directory as a relative path.

compiler for codeblocks install error

Under “Project > Build Options > Search Directories > Compiler” I added the “include” directory as a relative path. I moved the “include” and “lib-mingw” folders into my project’s folder (Console Application).

compiler for codeblocks install error

I downloaded the 32-bit windows binaries. I’ve followed instructions on installing the pre-compiled libraries from videos such asĭown to a tee, and spent countless hours scrutinizing over the details and trying to understand the happenings of compilers and linkers, but alas, I couldn’t fix my problem, so here I am seeking help. I’ve recently taken an interest in OpenGL rendering, but I can’t for the life of me seem to get the GLFW libraries to work.












Compiler for codeblocks install error